

On round 4, the team's players switch, as they would do in round 7 in the Unrated game mode. What differs Swiftplay to Unrated is that it is best to 9 rounds - the first team to win 5 rounds wins the match. Attackers must plant the spike while the Defenders must stop them.

10 players are split into 2 teams, attackers and defenders. Swiftplay matches are simply a shortened version of the Unrated game mode. Ultimate point orbs in the standard game are present, as well as multiple different power-up orbs. Guns are randomized in every round and every player begins with the same gun. All players on the attacking team carry a spike, but only one spike may be activated per round. Players begin the round with all abilities fully charged except their ultimate, which charges twice as fast as in standard games. In the Spike Rush mode, the match is played as best of 7 rounds - the first team to win 4 rounds wins the match. A team gets only three chances to surrender: once in the first half, once in the pistol round of the second half, and once more in the second half. If the vote reaches 4 (in contrast to 5 for competitive), the winning team gets all the victory credit for every round needed to bring them to 13, with the forfeiting team receiving losing credit. Additionally, if after 4 rounds, a team wishes to forfeit that match, they may request a vote to surrender.

If both teams win 12 rounds, sudden death occurs, in which the winning team of that round wins the match, differing from overtime for competitive matches. If all the members of a team are eliminated before the spike is activated, or if all members of the defending team are eliminated after the spike is activated, the opposing team earns a point. If the defending team can deactivate the spike, or the 100-second round timer expires without the attacking team activating the spike, the defending team receives a point. If the attacking team successfully protects the activated Spike for 45 seconds it detonates, destroying everything in a specific area, and they receive a point. They must deliver and activate the Spike on one of the multiple specified locations (bomb sites). The attacking team has a bomb-type device called the Spike. In the standard non-ranked mode, the match is played as best of 25 - the first team to win 13 rounds wins the match. The player will get 5 unlocked agents when they create their account, (Brimstone, Sova, Sage, Phoenix and Jett) and will have to unlock the rest of the agents by activating that agent's contract, which enables the player to unlock the agent after earning a certain amount of XP by playing games. They are Brimstone, Viper, Omen, Cypher, Sova, Sage, Phoenix, Jett, Raze, Breach, Reyna, Killjoy, Skye, Yoru, Astra, KAY/O, Chamber, Neon, Fade, Harbor, Gekko, and Deadlock. It currently offers 22 agents to choose from. There are automatic and semi-automatic weapons that each have a unique shooting pattern that has to be controlled by the player to be able to shoot accurately. The game has an assortment of weapons including secondary guns like sidearms and primary guns like submachine guns, shotguns, machine guns, assault rifles and sniper rifles. Other weapons and ability charges can be purchased using an in-game economic system that awards money based on the outcome of the previous round, any kills the player is responsible for, and any objectives completed. Every player starts each round with a "classic" pistol and one or more "signature ability" charges.

Agents have unique abilities, each requiring charges, as well as a unique ultimate ability that requires charging through kills, deaths, orbs, or objectives. In the main game mode, players are assigned to either the attacking or defending team with each team having five players on it. Players play as one of a set of Agents, characters based on several countries and cultures around the world. Valorant is a team-based first-person tactical hero shooter set in the near future. Valorant takes inspiration from the Counter-Strike series, borrowing several mechanics such as the buy menu, spray patterns, and inaccuracy while moving. The development of the game started in 2014. Teased under the codename Project A in October 2019, the game began a closed beta period with limited access on April 7, 2020, followed by a release on June 2, 2020. Valorant is a free-to-play first-person tactical hero shooter developed and published by Riot Games, for Windows.
